Connor Haynes will be exploring different compositional techniques in this project, using the environment both sonically, and visually to produce A/V compositions. With emphasis on field recordings as a raw sound source, such sounds will be manipulated in concrete fashion and mixed with sound produced from video to sound patches inside Max Msp/Jitter, using the environment to create the sonic landscape. The A/V compositions may hopefully be completed at the camp but perhaps they may be finished at home and shared online depending on the camps time constraints.