DinnerCon 4eva by Grace Wong and Jennifer Katanyoutanant

Food is as migratory as the people who eat it. “Traditional” cuisine is not always comprised of ingredients local to the region. The modern pizza is Italian in origin, but tomatoes came from the Aztecs. American hot dogs came from German style wieners, but the act of stuffing ground meat into casings goes all the way back to the ancient Sumerians and Chinese. This contradictory notion of foreign ingredients in traditional local cuisine call into question the origin stories of “authentic”, regional food, and what defines authenticity.

“Home” Cooked is a physical manifestation of how distinct cultural traditions have been founded upon a longstanding history of global exchange and migration. It looks at how a foreign ingredient makes its way into a new country and integrates into a region’s existing food vocabulary. At the PIFcamp, we will research the origin stories of several key dishes from the region, design and test a game that tests player associations with Slovenian ingredients. Our goal is to create new associations by serving different methods of preparing the same food from other countries.

At its core, our game opens up a dialogue on how food acts as an ambassador between regions, highlighting distinct flavors different places bring despite using the same ingredients. The game is merely lubrication for the real art of it all, exchanges between completely different people bonding over love of something so integral to human experience – good food.

RogLab is joining PIFcamp!

RogLab is visiting PIFcamp with the FaxBox machines and mentor Staš Vrenko! They are bringing 3D printers and a heat press machine, which can – when needed – also toast a sandwich for you!

RogLab is a creative hub established in 2012 as part of the Museum and Galleries of Ljubljana. As a collaborative platform providing an encouraging environment for creators with its 3D workshop, RogLab responds to the challenges of today’s society and the urban environment by producing creative projects, while broadening the scope of its programme through a network of partner institutions. RogLab, Slovenia’s first public maker lab, gives creatives of all ages access to production tools and encourages the innovative and responsible use of maker technologies. FabBox is a mobile pocket-edition of RogLab’s maker lab, accompanied with a public workshop programme intended to raise interest in manufacturing and making.  

E-textile sounds!

Mika Satomi & Magdalena Ågren are planning to work on a collaborative music performance project. Mika is an e-textile costume maker and Mag is a musician. Mika will make an e-textile costume for Mag that controls her analog synthesizers and other effects when she plays. Mag will shout through her trombones and megaphones. The eclectic duo is curious to experiment if the e-textiles tame or unleash the performer!

They hope to end the camp with a new performance by Mag with her new costume. They are open to collaborate or get inspired by other campers at the PIFcamp. Join them!

Solder & Synonyms by Dirty Electronics

Join our node holder John Richards aka Dirty Electronics on a DIY circuit-bending journey!

Solder & Synonyms is a call to action that draws on sense of place and the picturesque surroundings of the Soča Valley and combines circuit building, writing text and critical thinking. Each day participants will spend time developing texts – for example, stories, poetry, manifesto, schemas, and abstract expressions – and building a DIY artwork circuit board where the text is stored on a microprocessor and “playedback” on a LCD. The text also forms the basis for digital wave-table sound synthesis. The writing part of the workshop offers a counter balance to focused indoor soldering and being tethered to mains electricity. Take inspiration from the natural environment. Wanderlust!

Statement

In 2017, I was first invited to Slovenia to give a workshop that brought together my interests in DIY circuit building and electronics and writing, which by chance took place at the birthplace of celebrated Slovene poet Valentin Vodnik. The circuit was prototypic, being assembled using wire-wrapping techniques and the frame of a wire coat hanger, and a LCD was used for scrolling text written by participants. In the build up to this workshop I’d discussed my interest in both writing music and text, and the semiotics of machines. I wanted to combine these interests with the creation of a singular object. Following this workshop, I’ve continued to explore alternative forms of publication: fanzines, booklets, text embedded on microchips, risograph printing, DIY printers and unorthodox printing formats. I’ve repeatedly stated that my next publication will take the form of one of my synths. Solder & Synonyms will make this happen. An artwork circuit board specially designed for the camp will become, not only a tabula rasa for my next publication, but also for PIFcamp attendees.

The wave-table sound synthesis and the circuit board will build on recent Dirty Electronics’ projects: 57mm, Radical Chip (with Max Wainwright) and Polytik synth.

MOTHeremin 2.0 by Staša Guček

We are announcing the first PIFcamp project MOTHeremin 2.0, and it coincides with our yamamai graphical identity! MOTHeremin is an analog electronic instrument for the blind and visually impared for learning about endagered lepidopterans of Slovenia developed by Staša Guček.

MOTHeremin, analog electronic instrument arose from the emerald waters of Soča Valley during PIFcamp Nature &Nerdture in 2018, surrounded by forests, mountains and night creatures – moths.

Electronic circuit of MOTHeremin, which is designed as a thorax of the moth, is based on the first electronic musical instrument called theremin. It was invented by a Russian physicist Leon Sergeyevich Theremin in 1920s. This is an unique instrument, because it can be played without touching it and only with changing the distance of users’ hands from two electrodes – antennas or sliding with fingers over the copper lines.

With a wish to spread awarness about rapid decline of insects (so called “windshield phenomen” – 2.5% rate of annual loss over the last 25-30 years, especially butterflies, moth and bees), Staša Guček is going to design an upgraded version of MOTHeremin with electronic circuits replicating patterns of the most endagered lepidopterans in Slovenia. Etched circuits on copper plates form a relief, therefore analog electronic instrument will become a learning sonic tool for the blind and visually impared. Sliding through the copper lines, patterns they will get to know the most endagered butterflies and moths of Slovenia not just through touch, but also through sound. Beside that users will be able to learn the basics of electricity flow and electronic components.

Along with this Staša will introduce you the world of fascinating and peculiar science facts, mythology, notes from literature, soundscapes and other stories about the multi-pattern flying creatures.

Last call for PIFcamp #5!

Before we close the open call for applications on May 20th we’d like to share this year’s node holders!

Kersikova bio hackers will once again join forces with Dario Cortese, our wild edible plant guru, and work on food fermentation. Dario also expressed some interest in hacking the borreliosis – he’s planning to provide an overview of making preparations for its treatment.

Lynne Bruning will continue to host daily Wandering Cafe in the mornings and e-textile workshops in the afternoons. She also wants to do explore various techniques of block printing on fabric.

Scott Kildall is a new media artist who works with datasets related to natural sciences and how they interact with human civilization, transforming these into sculptures and interactive installations. Scott’s involvement at PIF will be extension of his PIFresidency (Artist-in-Residence programme as part of Feral Labs Network) projects called Unnatural Language. He will use the Soča surroundings to make a dynamically-synthesized soundscape by setting up electronic sound sculptures across the meadows and trees and make them communicative with each other.

Last but not least – all the electronics and DIY synth enthusiasts can join a project Solder & Synonyms by John Richards aka Dirty Electronics which is combining circuit building, writing text and critical thinking.

And there is much more to come! DITOxicate yourself and APPLY NOW!

PS: Those who already applied – expect your answer on Tuesday May 21th.

Video Sonification and the Manipulation of Field Recordings

Connor Haynes will be exploring different compositional techniques in this project, using the environment both sonically, and visually to produce A/V compositions. With emphasis on field recordings as a raw sound source, such sounds will be manipulated in concrete fashion and mixed with sound produced from video to sound patches inside Max Msp/Jitter, using the environment to create the sonic landscape. The A/V compositions may hopefully be completed at the camp but perhaps they may be finished at home and shared online depending on the camps time constraints. 

The Symphony of the Hearth (by Yanoosh)

The Symphony of the Hearth is a project that explores the effects of the hearth beat and various images on our brain waves and the cardio-vascular system.

With the use of multi-channel sampling, the hearth is used as an instrument. These get modulated in real time and thus become the basis of the audio performance. “I will also use an Arduino pulse sensor to trigger the visuals and to control the tempo of the composition, the tempo of the sampler and the effects.”

The Space of Futurization – building a prototype

The Space of Futurization is a project by Anna Sircova.

This immersive interactive installation is envisaged to create a space where a person would physically feel what type imagery and associations people have with the term ‘futurization’. It will allow to physically experiencing the contradictions embedded in the present and uncertainty of moving towards the future by architecturally constructing the space that would influence the human body and senses.

During the PIF camp I’m planning to concentrate on creating a prototype and test some of the elements for the final installation. I would like to explore how to create a certain interactive emotional space, through visuals and sounds (possibly smells), that in one part of the installation would enhance one particular emotion / feeling and something different in another part.

Radical Listening (w/ J. M. Escalante)

Juan Manuel Escalante will explore the intersections of field recordings, mappings, graphic notations and concrete sound explorations using a modular synthesizer.

“I plan to record different sounds at different locations and map them accordingly on my sketchbook. Based on those sounds, a graphic notation will be generated and used as a tool to arrange sounds in time. Sounds might be remixed using a synthesizer (either at the camp or back home). Either an OP-1 or an eurorack modular synthesizer.

The result could/might be shared online as an interactive map or browser piece similar as our previous “Radical Listening” exploration.”