MOTHeremin 2.0 by Staša Guček

We are announcing the first PIFcamp project MOTHeremin 2.0, and it coincides with our yamamai graphical identity! MOTHeremin is an analog electronic instrument for the blind and visually impared for learning about endagered lepidopterans of Slovenia developed by Staša Guček.

MOTHeremin, analog electronic instrument arose from the emerald waters of Soča Valley during PIFcamp Nature &Nerdture in 2018, surrounded by forests, mountains and night creatures – moths.

Electronic circuit of MOTHeremin, which is designed as a thorax of the moth, is based on the first electronic musical instrument called theremin. It was invented by a Russian physicist Leon Sergeyevich Theremin in 1920s. This is an unique instrument, because it can be played without touching it and only with changing the distance of users’ hands from two electrodes – antennas or sliding with fingers over the copper lines.

With a wish to spread awarness about rapid decline of insects (so called “windshield phenomen” – 2.5% rate of annual loss over the last 25-30 years, especially butterflies, moth and bees), Staša Guček is going to design an upgraded version of MOTHeremin with electronic circuits replicating patterns of the most endagered lepidopterans in Slovenia. Etched circuits on copper plates form a relief, therefore analog electronic instrument will become a learning sonic tool for the blind and visually impared. Sliding through the copper lines, patterns they will get to know the most endagered butterflies and moths of Slovenia not just through touch, but also through sound. Beside that users will be able to learn the basics of electricity flow and electronic components.

Along with this Staša will introduce you the world of fascinating and peculiar science facts, mythology, notes from literature, soundscapes and other stories about the multi-pattern flying creatures.

Last call for PIFcamp #5!

Before we close the open call for applications on May 20th we’d like to share this year’s node holders!

Kersikova bio hackers will once again join forces with Dario Cortese, our wild edible plant guru, and work on food fermentation. Dario also expressed some interest in hacking the borreliosis – he’s planning to provide an overview of making preparations for its treatment.

Lynne Bruning will continue to host daily Wandering Cafe in the mornings and e-textile workshops in the afternoons. She also wants to do explore various techniques of block printing on fabric.

Scott Kildall is a new media artist who works with datasets related to natural sciences and how they interact with human civilization, transforming these into sculptures and interactive installations. Scott’s involvement at PIF will be extension of his PIFresidency (Artist-in-Residence programme as part of Feral Labs Network) projects called Unnatural Language. He will use the Soča surroundings to make a dynamically-synthesized soundscape by setting up electronic sound sculptures across the meadows and trees and make them communicative with each other.

Last but not least – all the electronics and DIY synth enthusiasts can join a project Solder & Synonyms by John Richards aka Dirty Electronics which is combining circuit building, writing text and critical thinking.

And there is much more to come! DITOxicate yourself and APPLY NOW!

PS: Those who already applied – expect your answer on Tuesday May 21th.

PIFcamp #4 sound projects

It seems like the latest PIFcamp, well, its amazing participants, produced more  sound related projects than we anticipated! We are re-posting some of them so you can all take a sound trip down the Soča memory lane.

Juan Manuel Escalante: Sounds of Soča (Zvoki Soče)

Photo by J. M. Escalante

Zvoki Soče is a one week project made in the Julian Alps during PIFcamp 2018, featuring field recordings, electronic sounds and visual scores.

Photo by J. M. Escalante

Alexander Phleps: “Create one piece of sound every day”

Alexander made an audio collage of various sound & field recordings (also featuring jam sessions) during PIFcamp and turned them into 7 tracks – each for every day. Listen to them here:

Ina Thomann (Lino Leum): Sonance Garden

Listen the 2-minute recording from Ina’s installation Sonance Garden in which 3 sensors influenced the sound of the PIFcamp environment:

Aleš Januš Luznar (Yanoosh): Ictus Cordis

During PIFcamp Yanoosh was working on an audiovisual project where his hearth is used as an instrument. In Ictus Cordis the artist explores the application of the biofeedback method or a mutual heart reaction to the stream of a sound composition as an artistic inspiration. The project was presented in Ljubljana on 24, 25 & 26 November.

Open Saturday 2018!

PIFcamp is nearly finished, which means the grand finale is at hand – the traditional Open Saturday! Join us, meet this year’s participants and check out the projects we were developing during the past week.

The programme will start around 1 PM, and will continue late into the night. Food and drinks will be available – for a small contribution you won’t be hungry or thirsty, but we would kindly ask you to find your accommodations else where.

See you!

Programme:

Urška Alič (SI) – silk printing “PIFish” workshop

Luka Frelih (SI) Distributed Sensing Dome – 3D scanning of big objects

Lynne Bruning (USA) The Wandering Cafe – morning chat in a pop-up cafe down the Soča river bank

Hanna Perner-Wilson (AT) Sense Yourself Making – performans & tattoo session

Václav Peloušek (CZ) – sonification of skateboarding using wireless shoe pressure sensors

Bernhard Rasinger (AT) – laser show

Dmitry Morozov ::vtol:: (RU) Hot Ninja – performative Wi-Fi action

İpek Burçak & Eren İleri (TR) Secure Shell – multimedia installation

Jakob Scheithe (AT) Fortune Telling Machine – A bio-hacked urin fortune teller

Juan Manuel Escalante (MEX/USA) Sounds of Soča – immersive listening session

Juan Duarte (MEX) Aeolian Artefacts –  sound installation on the bridge

Kleemar (SI) – live act

Inna Thomann (AT) Lino Leum: Sonance garden – interactive sound installation

Klemens Kohlweis (AT) – parabolic directed microphone presentation

Anna Lerchbaumer (AT) – sound installation

Connor Haynes (UK) ­– AV installation

Lavoslava Benčič (SI) – Audible Healing Pressure Points + introductory workshop of e-textiles

Maggie Kane (USA) – presentation of the smart jacket prototype (MIDI controller)

Sanja Hrvaćanin & Eva Pondrk (SI) – presentation of the smart jacket prototype for cyclists

Anna Sircova (DK) – lecture Psyhology of time & installation Space of Futurisation

Danilo Ivanuša Knedl (SI) cooking workshop for kids

Kristijan Tkalec, Ahac Meden, Dario Corteze (SI) – fermented goods tasting

Lio Novelli & Jurij Podgoršek (SI) – presentation of Daktyl keyboard

Lovrenc Košenina (SI) – setting up a permanent DIY weather station

Jani & Niko Pirnat (SI) – Rock & roll ball

Tisa Neža Herlec (SI) – hands-on presentation of a sound instrument

Video Sonification and the Manipulation of Field Recordings

Connor Haynes will be exploring different compositional techniques in this project, using the environment both sonically, and visually to produce A/V compositions. With emphasis on field recordings as a raw sound source, such sounds will be manipulated in concrete fashion and mixed with sound produced from video to sound patches inside Max Msp/Jitter, using the environment to create the sonic landscape. The A/V compositions may hopefully be completed at the camp but perhaps they may be finished at home and shared online depending on the camps time constraints. 

The Space of Futurization – building a prototype

The Space of Futurization is a project by Anna Sircova.

This immersive interactive installation is envisaged to create a space where a person would physically feel what type imagery and associations people have with the term ‘futurization’. It will allow to physically experiencing the contradictions embedded in the present and uncertainty of moving towards the future by architecturally constructing the space that would influence the human body and senses.

During the PIF camp I’m planning to concentrate on creating a prototype and test some of the elements for the final installation. I would like to explore how to create a certain interactive emotional space, through visuals and sounds (possibly smells), that in one part of the installation would enhance one particular emotion / feeling and something different in another part.